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Komputer Grafik

Grafika Komputer: membuat gambar 2D dari dunia 3D yang ditampilkan di dalam komputer.
Tugas Utama:
– Pemodelan: membuat dan menampilkan geomteri objek dalam dunia 3D
– rendering: membangun gambar 2D dari objek
– animasi: menggambarkan bagaimana objek berubah dalam satuan waktu

Referensi :

  1. Aniati murni Arymurthy & Suryana Setiawan, Pengantar Pengolahan Citra, Elex Media Komputindo, 1992Janner Simarmata & Tintin Chandra, Grafika Komputer, Penerbit Andi, 2007
  2. Foley, Van Dam, Feiner, Hughes, Computer Graphics, principle and Practise, 2nd Edition, Addison Wesley, 1990
  3. Foley J.A. dan Van Dam A., Fundamental of Interactive Computer Graphics, Edition, Addison Wesley, ISBN 0201-14468-9, 1982
  4. Gophicsnzales, Rafael C., Digital Image Processing, Second Edition, Addison-wesley publishing, 1992
  5. Hearn and Baker, Computer Graphics with OpenGL, 3rd Edition, Pearson Prentice Hall, Upper Saddle River, NJ, 2004.
  6. Jain, Anil K., Fundamentals of Digital Image Processing, Prentice Hall international, 1989



Teaching Materials & Files (Please click under here)
Komputer Grafik

TUGAS I (Please click under here)
tugas1

TUGAS II (Please click under here)
soal : download

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